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For Immediate Release:
Februrary 6, 2006

CONTACT: Donald Lehr
The Nolan/Lehr Group
(212) 967-8200 / dblehr@cs.com

From Hurricanes To Economic Woes: Future City Students Engineer Solutions To America’s Urban Dilemmas

In the wake of Hurricane Katrina, the national debate about the future of America’s cities has often led to gloomy forecasts and lowered expectations.  For students heading to Washington, D.C. for the National Finals of the National Engineers Week Future City CompetitionTM, February 20-22 at the Hyatt Regency Capitol Hill, it has revealed a wellspring of hope and brilliance.

Teams of seventh- and eighth-grade students from 31 regions across the country have created detailed – often fantastic – cities of tomorrow that give intriguing insights to how young minds envision their future. At the same time, their bold designs and innovative concepts provide a refreshingly optimistic appreciation of how our nation can realistically deal with the many challenges facing its cities, including environmental disasters, crime, urban decay and urban sprawl.

Take for example, the team representing Michigan, from St. John’s Lutheran School in Rochester, Michigan. Their Future City re-imagines Detroit as a safe, functioning, successful city.

“I really think it could work,” says 14-year-old Jenna Affholter. “A lot of our ideas could help Detroit. I hope somebody will turn them into reality.”

Future City, in its 14th year, asks middle school students to create cities of the future, first on computer and then in large tabletop models. Working in teams with a teacher and volunteer engineer mentor, students create their cities using the SimCity 3000TM videogame donated to all participating schools by Electronic Arts, Inc. of Redwood City, California. They write a city abstract and an essay on using engineering to solve an important social need – this year's theme is creating an “Engineering Feasibility Plan” to redevelop an abandoned strip mall.  Then they present and defend their cities before engineer judges at the competition.

Regional competition winning teams receive an all-expenses-paid trip to Washington for the Future City National Finals, hosted by Bentley Systems, Incorporated, a leading engineering software company. Grand prize is a week at US Space Camp in Huntsville, Alabama.  Some 30,000 students from more than 1,000 schools participated in 2005-06.  Future City is sponsored in part by Engineers Week, February 19-25, a consortium of more than 100 engineering societies and major corporations, co-chaired in 2006 by the Society of Women Engineers (SWE) and Northrop Grumman Corporation.

Students can locate their future cities anywhere in the universe, but the Michigan school chose the state’s crumbling major metropolis as its challenge.

 “Our first mission was to find out what Detroit really needs,” says Jenna, who made field trips to the inner city with her teammates and teacher, Jon Pfund, to see firsthand exactly what ails the city.  “And what Detroit needs is safety.  When you have safety, you have more people, then you have business, then it’s a community again.”

This year’s essay focusing on the rehabilitation of an abandoned strip mall, sponsored by the National Council of Examiners for Engineering and Surveying, proved to be an inspirational topic with students across the country, regardless of where they live.

“I see parts of downtown Raleigh in need of rehabilitation but I never really thought about it,” says Charlie Townsend, 13, whose team from Dillard Drive Middle School in Raleigh represents the North Carolina region. “Now I realize it’s a waste of land.  We’re wasting land with old, broken down buildings that need to be fixed. You can still use that land, all you have to do is update it.”

Teammate Tommy Pendlebury, also 13, notes that the paradigm of building in a new location is no longer a viable option. “If you move down the road, it doesn’t solve the problem,” he says.  “The abandoned strip mall is still there and the soil is still contaminated and causes water pollution.”

Not surprisingly, the devastation of Hurricane Katrina was on many minds.  The North Carolina team, for example, located their city on an island in the middle of a lake in the middle of the continent so they could completely avoid the threat of hurricanes.

For Louisiana’s winning team, Katrina was impossible to escape.  As Tony Arikol, the engineer mentor who helped guide St. Thomas More School of Baton Rouge to win their state’s regional competition with a redesigned New Orleans, put it, “The stakes, in my mind, are a lot closer to home.”

“We call our city “N.O.R.A.: New Orleans Reigns Again,” explains Katherine Fredieu, who turned 14 last September just as the Crescent City was flooded.  “The name symbolizes a second chance at building a thriving city.”  (Ironically, a team from St. Thomas More won the 2005 Future City National Finals with a floating city off the coast of Louisiana able to withstand a Category 5 hurricane.)

Even far away in Phoenix, Katrina had an impact on the students’ future cities.  “We discussed New Orleans,” says Mark Wingert, a teacher at Ira Murphy Middle School in Peoria, Arizona, winners of the Phoenix regional. “It’s a case in point for when you haven’t planned adequately for the future.  When my students created their city this year, they made sure we had an evacuation plan.”

For his students, however, it was the urban quandary of sprawl that garnered the most attention. “Here in Phoenix, it’s a problem,” says Daisy Nuñez, 13.  “There are too many buildings and everything is just spreading out. We’re going to end up running out of space.”

Urban sprawl is also top of mind of the home-schooled team from Eagle, Idaho, a small town near Boise that represents their state at the National Finals.  “We have a lot of development in the foothills that ruins the beauty of Boise,” says Weston Hancock, 14. The solution, he suggests, is to reuse abandoned city properties rather than move on to outlying areas. “Over the years the population will grow and grow so the more you conserve now the more space there will be in the future.  We don’t want people to live in misery and ugly landscaping.”

The Idaho team’s engineer mentor, Tracy Olsen, credits the essay question’s focus on rehabilitation to spurring students to examine the importance of urban renewal. “The question was excellent,” she says. “It makes them understand what goes on in making a city work.”

Giving young people a glimpse into engineering is a key goal of Future City, says Carol Rieg, the program’s National Director. “Using SimCity and building the models are what catch the students’ attention,” says Rieg, who helped create the program. “Then they blossom into other aspects of Future City – why engineering is important, the need to plan, the challenges and responsibilities of running a city. They use what they know to solve real world problems and make the program their own.”

Deborah Escobar, the teacher from Farnsworth Middle School in Guilderland, New York, representing the Albany region, agrees that Future City “hits a chord” with students.  Not only does it promote math and science skills, she notes, but it also cultivates team building and cooperation.  “Instead of coming to me when they had a problem, they went to each other,” Escobar says. “I saw a real spark coming from these kids.”

One of those kids, Alex Dvorscak, 13, says even he was impressed with how his team learned to work together. “The challenge is when one person wants to do this or that, but we all have to figure out what to do and plan. There were a lot of compromises,” he says. “The result is our city turned out better than if one of us did it alone.”

Back in North Carolina, Sam Ray, 13, says the competition taught him that engineering is almost a limitless pursuit. “You can sit down and think about what the world needs and then just do it,” he enthuses. “It’s almost artistic with all the imagination you get to use.”

Still, Sam says he’s aware of engineering’s down-to-earth implications. “When you design a city, you have to think of Katrina, you have to think of seawalls and levees,” he says. “We must devise a way to get people out of there safely, and provide them with housing and water and electricity.”

Keep up the good work, Sammy. You’re doing a heck of job.

#  #  #

  • Future City National Finals – First-place teams from 31 regional competitions: Albany (NY), Buffalo, Northern California, Chicago, Colorado, Florida, Georgia, Idaho, Indiana, Iowa, Kansas/Great Plains, Las Vegas, Louisiana, Maryland, Michigan, Minnesota, New England, New York City, North Carolina, Northern Nevada, Ohio, Oklahoma, Philadelphia, Phoenix, Pittsburgh, South Carolina, Texas – Houston, Texas – North Texas, Washington, D.C., Washington State, and Wisconsin.
  • Heading the Future City Competition Leadership Council is Bentley Systems, Incorporated (www.bentley.com), a leading engineering software company.  Additional funding for the Future City National Finals is provided by EDS, Ford Motor Company, and Shell Oil Company.  The 2006 Essay sponsor is the National Council of Examiners for Engineering and Surveying (www.ncees.org).
  • The National Engineers Week Future City Competition is sponsored in part by Engineers Week, a consortium of professional and technical societies and major U.S. corporations dedicated to ensuring a diverse and well-educated future engineering workforce by increasing understanding of and interest in engineering and technology careers among young students, and by promoting pre-college literacy in math and science.   Engineers Week also raises public understanding and appreciation of engineers' contributions to society.  Founded in 1951 by the National Society of Professional Engineers, it is among the oldest of America's professional outreach efforts.  2006 co-chairs are the Society of Women Engineers (SWE) and Northrop Grumman Corporation. Visit www.eweek.org.
  • National Finals First-Place team wins a trip to US Space Camp in Huntsville, Alabama, provided by Bentley Systems, Incorporated.  Second-place team receives a $2,000 scholarship for the school's technology program, provided by the Society of Manufacturing Engineers.  Third-place team receives a $1,000 scholarship for the school technology curriculum, provided by The National Society of Professional Engineers. Winning teams (three students, teacher, engineer mentor) from each qualifying regional Future City Competition receive all-expense paid trip to Washington for National Finals.  Visit www.futurecity.org.
  • Future City National Finals Special Awards: Best Essay, Best Model, Most Innovative Design of Infrastructure Systems, Best Indoor Environment, Best Futuristic City, Best Communications System, Protecting Public Health and Safety through Competent and Ethical Engineering Practices, Most Innovative Power Generation System, Best Manufacturing Zone, Best Transportation System, Excellence In Systems Integration, Best Residential Zone, Best Futuristic Personal Transportation System, Best Use of Aerospace Technology in a future city, Best Use of Innovative Construction Materials and Techniques, Best Representation of Manufacturer Supply Chains, Best Land Surveying Practices, Best Use of Information Technology, The Most Innovative Uses of Aggregates (Crushed Stone, Sand & Gravel) in Designing Future Cities, Best Integrated City, Most Healthy Community, Most Interesting Weight Saving Use for Plastics for cars driven in a future city, Most Interesting Form of Plastics used in the building of homes in a future city, Best Fire Protection Engineering, Most Innovative Design/Construction Approach to Achieving Environmental Sustainability, Excellence in Education for High-tech Manufacturing, Best Design for Improving the Quality of Life through improvement of water quality, water resources management, water protection or water and wastewater treatment, Best Integrated Use of Public Infrastructure, and Best Use of Fuel Cell Systems as a Sustainable Energy Source.
  • Future City National Finals Judges: Capt. Glenn Flanagan, U.S. Navy; Patti Garland, Society of Women Engineers (Engineers Week 2006 Co-Chair) and Oak Ridge National Laboratory; Martin A. Pedersen, L.S., National Council of Examiners for Engineering and Surveying; John Schlichting, The JBG Companies; Neil G. Siegel, Northrop Grumman Mission Systems, Northrop Grumman Corporation (Engineers Week 2006 Co-Chair).
  • About the SimCityTM Videogame Franchise: Pursuing a lifelong fascination with simulations, legendary game designer Will Wright and his team at MaxisTM studios created the original SimCityTM in 1989.  Critically acclaimed, SimCity garnered dozens of awards and sold millions of copies both domestically and internationally.  SimCity 2000TMfollowed in 1993.  SimCity 3000, released in 1999, became the #1 selling PC game that year. SimCityTM4 was released in January 2003 and continues to win awards and remain on top of the sales charts. SimCityTM4 Deluxe Edition, which includes SimCity 4 and the latest SimCityTM4 Rush Hour Expansion Pack, launched in September 2003 to rave reviews.  These games are rated “E” (Everyone) by the ESRB.
  • About Electronic Arts: Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company.  Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video-game systems, personal computers and the Internet.  Electronic Arts markets its products under four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM.  In fiscal 2005, EA posted revenues of $3.1 billion and had 31 titles that sold more than one million copies.  EA’s homepage and online game site is www.ea.com.  More information about EA’s products and full text of press releases can be found at http://info.ea.com.  Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, POGO, Maxis, SimCity, SimCity 2000 and SimCity 3000 are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.

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